Edited. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. but I've recently started playing tanks seriously and I'm not sure how to split it. 2. พ. Vitality for both pilot and gunner (co-pilot) are also useful. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. 87 "Locked On" . This is for AB and fighters with no tailgunners. It is expensive once you start rearranging, especially not at low tier. Overall a good go-to, but if you keep certain crews for certain tanks I'd take aiming as a priority over driving for things like TDs, assuming you try long range shooting. ago. 391K subscribers in the Warthunder community. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a tank's. I feel like I actually have a fighting chance against higher XP players who’ve been playing for a long time. 3)Recruit Crew-- get more crews for the given country. And invest on a expert crew. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The impact can be quite. The impact can be quite. every time you get rp with a vehicle in that crew a % of that will be turned into crew experience points. M24 Chaffee is imo the best tier 2 US tank, good mobility, good gund, lots of smoke. It's two different tanks. G-Force - if in fighters expecially, this is among the most important. Repair time (in the hangar). 53, the entire system of detection and recognition (transmitting markers) has been fully updated. For instance, the Bf 109 F-4/trop requires repair rank 3. MakeLeclercGreatAgain. I see, thx. Scouts need keen vision but it's certainly not wasted on any ground unit. Crew skills are a crucial aspect in Ground battles. but I can't recommend enough investing in upgrading crew skills with training (via Silver Lions) as soon as you find a regular lineup. Would you agree?I go over everything from the complicated to the simple, including crew interchangeability to reload speeds. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. . Repair rank I usually chose 1 crew and let it be my "mechanic crew" and invest heavily on repair rank there, up to a point its rank matches the aircraft i fly. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Upgrade reload speed on the loader to maximise your damage and your driver tank driveing skill to be a little bit faster. but I've recently started playing tanks seriously and I'm not sure how to split it. Top. but I've recently started playing tanks seriously and I'm not sure how to split it. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). It was introduced in Update 1. Crew Skills Need to Be Removed. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. CollanderWT. That said, late game there's no heavies so artillery skills wouldn't be wasted. Crew on Navy, what is better skills to level up? Off hand Damage Control is a safe bet, but Ship Commander does not seem to do much (but have not put much to it, yet). planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. tank driving, targeting, and rangefinding skills. The commander's unique skill is the ability to slightly improve the skill of all the other crew members. To add to what Protosmoochy said, when it's silver, that means you can afford to increase the crew level of your most expensive skill by at least 1. • 1 yr. Reloading is also worthwhile but it very quickly gets expensive to level. For all tanks in a nation it would be more than 5 years of constant grind. The others can just come as you go. Best places to target are the middle side of the. USSR has good planes with good turning, climb and maneuvarability, but you are heavily punished for not having good aim because of low ammunition. traverse and elevate at the same time). btw. pretty much the title. CaptCookbook • 3 yr. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. Ace crew: Up to 100% vehicle proficiency. It would take 35. The High Survivability Test Vehicle – Lightweight (HSTV-L) is a light gun system testbed developed in the late 1970s as part of the larger joint U. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. The gunners range-finding skill affects most aspects of range-finding, even when using a coincidence rangefinder on vehicles that are fitted with them. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The training cost is 170,000 SL. Remove the old vehicle you want to change out. Even if the skill description reads "Vitality - Reduces the likelihood of a crew member receiving a mortal wound. ago. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. The effective number of crew relies on crew skills. Or rammed by a friendly aircraft. Base crew skill costs GE or is grindable (about 4k GE from a stock slot to 150 crew skill, max of 5 at everything the crew can train) Expert crew skill costs SL, and requires a minimum of crew skill in order to be able to buy it (requirements go up with tier) (puts another 3 points on anything the crew can train) Ace crew skill costs GE or is. ago For Ground: Priority 1 = Certain Special skills (loading. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. In War Thunder, you’ve got a few skills to add to the crew of the plane that you’re flying. War Thunder — official forum Crew Skills Need to Be Removed. 0=50. Also even on bombers the skills are pretty useless. . Yeah, it improves a lot of different stuff, but the improvement is so tiny that it doesn't even matter whether it's there or not. 50% of the crew is obtained via playing (XP) or paying. G-Tolerance - (Max 5620). Although often overlooked, these skills can increase your tank's performance by a significant amount. (That has the crew you want to use) Then select the new vehicle you want to use to the empty garade slot. Lower caliber weapons will make your crew a little bit more bullet spongy. Vitality: Stronger crew. The author of this thread has indicated that this post answers the original topic. All Discussions. 50 cal. ago. Ofc, skills like Artillery and Reload doesn't matter for tanks that don't have artillery strike or has an autoloader. pretty much the title. Unless you put them on holiday, (I think) all crews will appear in this horizontal listing. I never understood why crew skill would affect the built in electronics of a vehicle. There are 5 crew slots: Driver, Gunner, Loader, CC, Radio Op. You end up with a kind of priority curve of how you spend your crew experience where you have 4 tiers of priority. The best skills to spend crew points on. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. They can dictate a win in a 1v1 where you might need to repair faster or get you gun on target ASAP. You can also purchase it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. War Thunder. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. pretty much the title. It is a very noticeable change. As you might know there are different gamemodes in War Thunder: Arcade Battles (AB), Realistic Battles (RB) and Simulator Battles (SB). planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Crew skill level on a particular plane. Also remember that all Skills in the "Ground Service" Tab are bound to the "Repair Rank" Skill. I agree that there should be some penalty to taking a loader hit, but sometimes it seems a little much, especially when ONLY the loader was hit. More durable pilots! This skill makes your crew die later instead of sooner. so you need 2. 9 March 2018 Development. Each star requires a bigger amount of experience for a. Personally, I go for the specialized skill first (reload+leadership, driving+aiming then comms), since they have a big impact on your crew for a low amount of pts. The P-51 Mustang is a rank III American fighter with a battle rating of 4. The #1 most- felt change is targeting. Would you agree?Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. (depending on how you do it) 68468 total crew xp. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. Very important getting these are top priority. The first level of qualification, "Expert", increases Keen Vision, Awareness, Precision and Fire Accuracy of gunners, Repair and Reload Speed skills by 30; the second level, "Ace" increases these skills by another 20 points. pretty much the title. I do like to engage at long range more but I personally don't use the rangefinder. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. but I've recently started playing tanks seriously and I'm not sure how to split it. Previously, any reloading was based on the following principle: the player could fire all shells. • 5 yr. War Thunder > General Discussions > Topic Details. 562 skill points for a crew to maximize all of the available skills. Try playing the same tank on a 60+ skill crew and a fresh crew. It provided a good crew experience base layer and now flying out completes the crew training. The first stage would be "Expert" which adds 3 point to every crew skill for the cost of several Silver Lions . For tanks you need loading, targeting, leadership, driving, and range finding depending on the vehicle. 49 "Weapons of Victory" . Now even if you think the SL cost is not high the RP cost is huge. And last is the driver skill, in not bad but not on top of my priority list. After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. . Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. I don’t have time to spend months and years grinding crews out. If you play the tank often it's totally wort it, as expert crew makes it possible to get free ace crew and gives you a crew skill boost overall. One of these changes will be to the way in which players can see how skills actually affect their crew. pretty much the title. but the benefits are really marginal even with a maxed out stat. but I've recently started playing tanks seriously and I'm not sure how to split it. Crew skills are as powerful as any stat in an RPG and people just act like the grind for it is acceptable as is. They're usually not worth it later on when your crew skills alone are adequate. New comments cannot be posted and votes cannot be cast. That game has certain huge issues (aircraft carriers and submarines) but only a complete fool would prefer war thunder's p2w 0. The T-80U is an all-round upgrade to the T-80B and one of the most advanced MBTs fielded by the Soviet Union. For air specificly just completely ignore the keen eye skill its useless. • 3 yr. Vitality: Stronger. See moreUsually the special skills of the crew is the best to prioritize, without autoloader the loader skill is the most important to prioritize, after that the gunner targeting and commander. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. • 8 mo. Obviously, skills such as "G-tolerance" are not as useful for a bomber pilot so you can skip it. Some seem to think it improves all crew skills, however is never shows any sort of indication that. • 10 yr. Ability to reset all invested crew xp points (for ~100 GE fee) so that you can re-prioritize skills. It`s for turrets, if you dont plan to use planes with turrets in that slot then there is no point. like reloading, targeting, repair, and agility. The remaining crew slots are usually for the radio operator and machine gunners. Unsinkable, highly protected crew, massive damage output, and decent speed. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. I did these first and it helped me a lot. • 3 yr. Ace qualification adds another 20 points to a total of 50 points. I skill my crews with the following priorities: Driving skills, commanderskill, reload, (gunner targeting on SPAAs), repair and agility Leveling up repair rank and repair might save you some bucks, if you turn off automatic repair So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Crew skill, to me, has been a longstanding issue in War Thunder since it’s conception. . Avoid wasting crew XP in gunner skills for all other slots, and put your main bomber always in the same slot. All those parameters may be distracting for new players, and even players coming to the game from WoT. There’s a nice guide to skills on the War Thunder site that explains what each skill does. Basically the crew skills that shave off some time and would save me in split-second situations. Agility (crew average): Replaces a knocked out crew member more quickly. in theory you can max out everything, if you play long enough. And let’s not get started on the bc PG-02 or the USS. Keen vision is not useless mate it helps a lot especially in RB and sim but wait for the 50% off sale coming in a couple. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. So its always good to raise that skill. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. Actually the 9. you do not need Gunners skills at all for fighters for instance. The way I understand how crews are advanced right now, some skills are of very different value to diffeent aircraft types. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. #7. The first stage would be "Expert" which adds 3 point to every crew skill for the cost of several Silver Lions . So the average speed of leveling in all three modes is approximately equal. Is it worth? Nope. Crew skills are individually not so important, but because there's so many of. Yes, airplanes have Ground Crews = 1 skill bar. ago. If your crew level is low and it's annoying you, then yes buy some crew skills and put it all into stamina, g-tolerance and vitality first, then gunner skills so you don't jam your guns, followed by repairing/rearming to reduce repair/rearm times. War Thunder. Hey folks, today its a Advice Video on Crew Skills. Discussion #214: Crew Skills. Gtol>Keenvision>Stam>Awareness>all others. pretty much the title. Skill points earned and spent on a crew slot stay with them. Like, 0. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. So to max out both plane and tank crew skills per slot is about 6,000GE. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. War Thunder MMO. War Thunder MMO Action game Gaming. Cman1200. Vitality - you get pilot sniped a lot less. It means you have enough experience to level a crew-skill. The Ace qualification is 950,000 RP. Vitality I found to be the most useful skill to level with priority. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. A basic guide to crew skills in WT to help out any new players. That can be spent on skills, Advice---Max out Repair Speed and keep Repair rank to the corresponding rank of the plane you fly. A War Thunder Preset is a configuration of all of your crews, some or all that have been paired with specific tanks. That's not exactly how it works. . Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Main guns don't have an accuracy skill. Maybe Weapon Maintenance if you use rockets or your cannons in helicopter battles/Assault. pretty much the title. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. hi, i mostly play arcade battles. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. Everybody of us knows the problem when your gunner is badly wounded (red) and turns the turret with like 1 degree per hour so I thought wouldn't it…Each skill that can be upgraded is detailed more on the crew skills page. Vitality, weapon maintenance, stamina and G tolerance. First, have a "bomber crew slot". You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as. Leadership will also slightly improve all crew skills overall. There is another way to develop the crew - buying. now I don’t mind the prices. e. 5 km, and I do believe that it also affects the speed of it. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. So a premium plane/tank or a plane with a plane/tank with a talisman would work best. Ability to reset all invested crew xp points (for ~100 GE fee) so that you can re-prioritize skills. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. Do not want someone to take out your barrel/gunner and kill you before its fixed. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. In arcarde you need for both bombers and fighters reduced reload times and in HB reduced repair times. This video is for all skill/experience levels wh. Keen Vision can be useful, but it only gives you a small red arrow when an enemy tank is close by and within line-of-sight. 53 "Firestorm" a range of important changes to crew skills will take place. . ago. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. Leadership (Commander) Affects ALL other crewmembers' performance positively. War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A apica • Additional comment actions (1) The skills of all 5 crew are averaged and given to the vehicle. Gtol>Keenvision>Stam>Awareness>all others. Not sure if that is a bug or it is intended to be like that. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. The Harrier GR. uncl3mar1k • 3 yr. It’s one of the most abusive grind components of the game. Artillery Accuracy (Radio): Tighter zone for artillery barrage => more chance of hitting something Usually the special skills of the crew is the best to prioritize, without autoloader the loader skill is the most important to prioritize, after that the gunner targeting and commander leadership, then the driver skill, the radio comm, and the artillery skill last, among the common skills field repair is the most important to other common. Next Japanese. general. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. Would you agree? เข้าสู่ระบบ ร้านค้า. The tank needs a minimum of 2 crew members to stay functional, a Driver and Gunner. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The first thing you want to max out is the reloading skill on your loader. e. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. pretty much the title. pretty much the title. ago. Mac. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. #1. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. but I've recently started playing tanks seriously and I'm not sure how to split it. Anyway you can level up other skill too cause the last two are not a priority. The rest are perfectly fine with rank 2 + Expert crew. " I am not noticing the skill being put to work. 3)Recruit Crew-- get more crews for the given country. Ages ago Gaijin put the crew training on sale and I purchased some. Reply. The training cost is 170,000 SL. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. Currently crew skills and expert/ace crews require lots of gridning to get good. 3 (AB/RB/SB). Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. A basic crew can only range to around 800m and it takes some time, so upgrading is needed to get better and further measurements. There will be a training fee when you change the old vehicle with the new one, but the crew skill will not change. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. If you're somewhat advanced into the game, understand that not all types of planes prioritize the same skills. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. Better to just be pilot sniped than limp around with no tail control. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. These don't really play a role in War Thunder and are expendable crew members and replacements. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 3 repair sills for all vehicles. Also, if it's two rookies, I doubt having an aced Crew would really help at all if they don't understand the game [mechanics]. 1,000 gold = 17,500 XP . 87 votes, 21 comments. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. World War Tester; 2,038 2,848 posts; Location: France; 22881. Spend a bit of time in the test range for whatever gun you are using. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. After that leadership on commander is pretty solid. Dodo_Dud: As the connectivity during vacation was much inferior to home, this points at one major culprit: The net code Gaijin uses to sync stuff. If anything the impact of crew skills should be made lesser. In the gunner skills, you'll want to invest a bit in "Experienced gunners" to have at least as. . Repair speed would be good but ya gonna get wacked at some point. But earned points can be spend on any skills you need (so points earned with tanks CAN be spend on pilot's skills, or naval skills). Let's start with the list of skills and how to prioritize them. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. , cannot be offset by level 100 experience. It could change your priority based on what vehicles the crew is typically used for. More crews, more planes to fly, more repairs simultaneously. It depends on what type. Hopefully I could get some tips on what to max first for the most efficient tank crews. Bomber crew skills help. the best choice is to focus the acces (use your exp for increase faster as possible the number of. traverse and elevate at the same time). It affects the speed of range-finding, the. This thread is archived. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. Crew skill only makes things easier and slightly more predictable. Sep. but I've recently started playing tanks seriously and I'm not sure how to split it. Other useful stats are Radio Communication, Artillery Accuracy & Calling Time and Rangefinding. Visibility - (Max 1626) This skill affects the vision range around the aircraft. but I've recently started playing tanks seriously and I'm not sure how to split it. Adjustement for other difficulty settings are at the end of the post, I might do. One of these changes will be to the way in which players can see how skills actually affect their crew. 4) your in game actions, that earn you exp, determine how much crew exp you earn. 53 "Firestorm" a range of important changes to crew skills will take place. In War Thunder update 1. Field Repair is the same thing. Canada • Additional comment actions. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. It's one of my last priorities, along with the radio's artillery skills. The HQ-17 air defense system can engage all kinds of modern air targets, including aircraft, helicopter, UAVs, cruise missiles and precision guided munitions. They won't save you against cannons or AA, but might let you take a few MG hits. pretty much the title. As you increase skill, the cost for the next levels go up. 4. Crew Skills! Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points.